The Emergent Technologies and Design programme focuses on the concepts and convergent interdisciplinary effects of emergence on design and production technologies, as well as developing these as creative inputs to new architectural and urban design processes. The programme continues to evolve through the development of our research in studio, seminar coursework and dissertations. We aim to produce new research each year, building from our interests and expertise in material organisation and the design and development of systems in a variety of scales. This continuation of work is focused on the interdisciplinary effects of emergence, biomimetics and evolutionary computation of design and production technologies. The instruments of analysis and design in Emergent Technologies and Design are computational processes. The seminar courses and core studio are designed to familiarise students with these instruments, their associated conceptual fields and with their application to architectural design research. The courses are extensively cross-linked, thematically and instrumentally, with each other and the core studio.
In Core Studio 1 the focus is on the exploration of material systems and their development into differentiated surfaces and assemblies. These assemblies demonstrate the potential for integrated structural and environmental performance, producing local ëmicroclimaticí variations that define spatial arrangement.
In Core Studio 2 we investigate a larger and more complex piece of the city ñ examining urban systems and generating new material, social and ecological organisations.
Francis Aish, Foster + Partners
Guy Austern, SOM
Janet Barlow, Professor of Environmental Physics, University of Reading
Cristina Díaz Moreno, AMID/Cero 9
Efrén García Grinda, AMID/Cero 9
Shawn Gupta, Guptovic Consulting
Jordi Truco, HYBRIDa / ELISAVA
Core Studio I
Distribution and Variation I - Surface-Embedded Intelligence
The studio researched and designed an inhabitable surface embedded with the capability of creating novel spatial, structural and environmental effects in response to its environment and its users. The designs employed strategies of differentiated material distribution throughout a continuous surface in order to achieve novel spatial effects for programmatic use. Each material system attempted to address the design problem at different scales to generate variation in stiffness, environmental response, and spatial differentiation at the local, regional, and global levels through the intelligence of material organisation, distribution and geometry. The surface was designed as an urban intervention at the Masthouse Terrace Pier on the Isle of Dogs in London.